Update:14-05-24

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Welcome back.

New Features

Mining

Mining has been added to the game.

Crafting Changes

Crafting has been changed to our new queue system. Components can no longer be crafted simultaneously. When choosing to craft new items, they will instead be added to a queue where the trader will work on each order one at a time. We will look to add quality of life features in the future such as Cancelling orders, adding to rearranging orders and allowing "advanced" work orders where items can be crafted even if the components are not yet in the player's inventory, but the resources are.

Tool Upgrading

Tools (both Axes and Pickaxes) now required actual crafted components to be upgraded. You can use both the Carpenter and the Blacksmith to obtain the correct components to upgrade your tools.

New Rendering System

We have moved to Unity's new rendering system which allows us to utilize a range of new rendering features. Due to this, our lighting and shaders have not yet been optimised or upgrading leading to a temporary decrease in visual fidelity. We will be resolving these issues slowly over the next few updates as well refine and test these changes with the new system.

Change Log

  • Added Mining Skill
    • Mining allows you to gather minerals and rocks from nodes around the world.
    • The mining encounter is based on rotating around a rock and tapping on it to mine into it.
    • Mining the rock may reveal a ore node which can then be mined to return ore items.
    • The encounter ends once players have expended their total energy.
  • Added Copper Mining Nodes
    • These nodes are made up of the base stone material.
  • Added Blacksmith Trader
  • Added Encounter tutorial system
    • On first time starting up an encounter a tutorial window will open at the bottom of the interface. Going through all the stages of the tutorial will prevent it from appearing again.
    • Tutorials have been added for Mining & Woodcutting encounters.
  • Added new Birch wood crafting components to the Carpenter.
  • Added new Willow wood crafting components to the Carpenter.
  • Added Tree Sap
    • Sap now has a 10% chance to drop from woodcutting per hit.
    • Sap currently has no use.
  • Added Oak Trees
  • Added Mahogany Trees
  • Added leaf falling effects to tree entities
  • Added new effects to Woodcutting encounter when hitting tree
  • Changed crafting system from simultaneous orders to queue based system
    • Orders will now wait for the previous order to finish before starting
  • Changed crafting user interface to new collapsible category format.
  • Changed unlearnt skills to show as locked in the Skills window
  • Changed Woodcutting to no longer start at level 1. Players must now visit the Carpenter to receive level 1 woodcutting and their training axe.
  • Changed early woodcutting experience (-15%).
  • Changed Encounter reward window to "Loot" window.
  • Fixed world objects appearing in encounters and hub scenes (Thank you LostHope).
  • Fixed scrolling in encounter loot window.
  • Fixed friends list scroll area size not updating when adding new friends.
  • Fixed critical server issue for client socket connections.

Issues and Hotfixes

Last Updated Issues Raised Current Progress Status
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Testing Notes

  • Enter Testing Notes Here