Items: Difference between revisions

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Items can be described by a number of characteristics:
Items can be described by a number of characteristics:


* Name: Items have a unique name for that particular item to help distinguish it.
* '''Name:''' Items have a unique name for that particular item to help distinguish it.
* Graphics: All items have an icon to help visually distinguish it from others when in the inventory or elsewhere in the user interface.
* '''Graphics:''' All items have an icon to help visually distinguish it from others when in the inventory or elsewhere in the user interface.
** Some items have a 3D object shown on the ground or in scenes.
** Some items have a 3D object shown on the ground or in scenes.
* Stackability: Some items can pile up in the inventory into "stacks". Other items take up a single slot in the inventory and having multiple items will take up more slots.
* '''Stackability:''' Some items can pile up in the inventory into "stacks". Other items take up a single slot in the inventory and having multiple items will take up more slots.
* Value: Most items are assigned two types of value. Buying value, and Selling Value:
* '''Value:''' Most items are assigned two types of value. Buying value, and Selling Value:
** Buying value is when purchasing the item from a trader.
** Buying value is when purchasing the item from a trader.
** Selling value is when selling an owned item in the inventory to a trader.
** Selling value is when selling an owned item in the inventory to a trader.

Revision as of 00:13, 4 August 2023

Items are physical objects that a player may have in their inventory. Players can distinguish them by their names and graphics. There are currently 8 items in the game. All 8 of these items are a type of Elemental Rune Tablet.

Characteristics

Items can be described by a number of characteristics:

  • Name: Items have a unique name for that particular item to help distinguish it.
  • Graphics: All items have an icon to help visually distinguish it from others when in the inventory or elsewhere in the user interface.
    • Some items have a 3D object shown on the ground or in scenes.
  • Stackability: Some items can pile up in the inventory into "stacks". Other items take up a single slot in the inventory and having multiple items will take up more slots.
  • Value: Most items are assigned two types of value. Buying value, and Selling Value:
    • Buying value is when purchasing the item from a trader.
    • Selling value is when selling an owned item in the inventory to a trader.