Update:28-07-23: Difference between revisions

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{{Under Construction}}
{{Under Construction}}
This weeks update features a variety of new additions and changes to current systems.


== Change Log ==
== Change Log ==

Revision as of 11:42, 28 July 2023

This weeks update features a variety of new additions and changes to current systems.

Change Log

  • Added 7 original Players Skills.
    • The 3 combat skills are Melee, Ranged, and Magic.
    • The 4 gathering skills are Mining, Woodcutting, Foraging, and Fishing.
    • The current level and experience for a skill can be viewed in the new menu option on the temporary user menu.
    • Skill Icons will be added in a future update.
  • Reworked the POI system:
    • Added the ability for POI variants, which can have similar abilities, with a slight difference.
    • Updated the POI selection process to improve spread and create more variation in locations.
  • Added Elemental Runestone POI
    • Two types of runestones can now be found in the world; Fire & Water.
    • Players can make an offering of 20 gold in exchange for experience in a random skill.
    • Elemental Runestones can be visited once every 12 hours. The Runestone’s elemental colour will glow when an offering can be made.
  • Added a new Water Shader to larger bodies of water.
  • Added new Town Hub Model
  • Added the ability for the app to refresh your location while the app is running in the background.
  • Added a Loading Screen after login while player and map information is retrieved from the server.
  • Changed Hub and POI interaction rings to fade out when at a distance.
  • Changed POIs to have different rotations on load.
  • Added a new Game Initialisation system which will check game and server version compatibility when loading the app.
  • Removed further road clutter from the map
  • Fixed the Bug Reporter not sending bug reports and feedback on submission.
  • Fixed a Memory Leak for networking events. A new custom system has been built for new networking requests.