Update:28-07-23: Difference between revisions
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== Change Log == | == Change Log == | ||
* Added 7 original Players Skills. | |||
** The 3 combat skills are Melee, Ranged, and Magic. | |||
** The 4 gathering skills are Mining, Woodcutting, Foraging, and Fishing. | |||
** The current level and experience for a skill can be viewed in the new menu option on the temporary user menu. | |||
** Skill Icons will be added in a future update. | |||
* Reworked the POI system: | |||
** Added the ability for POI variants, which can have similar abilities, with a slight difference. | |||
** Updated the POI selection process to improve spread and create more variation in locations. | |||
* Added Elemental Runestone POI | |||
** Two types of runestones can now be found in the world; Fire & Water. | |||
** Players can make an offering of 20 gold in exchange for experience in a random skill. | |||
** Elemental Runestones can be visited once every 12 hours. The Runestone’s elemental colour will glow when an offering can be made. | |||
* Added a new Water Shader to larger bodies of water. | |||
* Added new Town Hub Model | |||
* Added the ability for the app to refresh your location while the app is running in the background. | |||
* Added a Loading Screen after login while player and map information is retrieved from the server. | |||
* Changed Hub and POI interaction rings to fade out when at a distance. | |||
* Changed POIs to have different rotations on load. | |||
* Added a new Game Initialisation system which will check game and server version compatibility when loading the app. | |||
* Removed further road clutter from the map | |||
* Fixed the Bug Reporter not sending bug reports and feedback on submission. | |||
* Fixed a Memory Leak for networking events. A new custom system has been built for new networking requests. |
Revision as of 11:31, 28 July 2023
Change Log
- Added 7 original Players Skills.
- The 3 combat skills are Melee, Ranged, and Magic.
- The 4 gathering skills are Mining, Woodcutting, Foraging, and Fishing.
- The current level and experience for a skill can be viewed in the new menu option on the temporary user menu.
- Skill Icons will be added in a future update.
- Reworked the POI system:
- Added the ability for POI variants, which can have similar abilities, with a slight difference.
- Updated the POI selection process to improve spread and create more variation in locations.
- Added Elemental Runestone POI
- Two types of runestones can now be found in the world; Fire & Water.
- Players can make an offering of 20 gold in exchange for experience in a random skill.
- Elemental Runestones can be visited once every 12 hours. The Runestone’s elemental colour will glow when an offering can be made.
- Added a new Water Shader to larger bodies of water.
- Added new Town Hub Model
- Added the ability for the app to refresh your location while the app is running in the background.
- Added a Loading Screen after login while player and map information is retrieved from the server.
- Changed Hub and POI interaction rings to fade out when at a distance.
- Changed POIs to have different rotations on load.
- Added a new Game Initialisation system which will check game and server version compatibility when loading the app.
- Removed further road clutter from the map
- Fixed the Bug Reporter not sending bug reports and feedback on submission.
- Fixed a Memory Leak for networking events. A new custom system has been built for new networking requests.